Stylized interpretation of Vasquez Rocks natural area.
Tools used: Photoshop, ZBrush, Blender, a bit of Substance Painter. Made with Unreal 4.24.
Stylized interpretation of Vasquez Rocks natural area.
Tools used: Photoshop, ZBrush, Blender, a bit of Substance Painter. Made with Unreal 4.24.