Dragon's Rise: The Forgotten Realm

Made over 48 days for the Artstation Challenge. Made after the beautiful concept by Otis Nyiti. On this one I challenged myself to come up with an alternate lighting scheme + FX. This is also my first scene where (almost) everything is textured from the ground up in Substance Designer and Painter. Modeled in Blender, sculpts in ZBrush. Lighting is full dynamic in Unreal 5.

Tools used: Photoshop, ZBrush, Blender, Substance Painter and Designer. Made with Unreal 4.24.


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